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- Hello everyone!
-
- The other doomproject from france has just been upgraded...
- Here is some text from the textfile in the zip..
-
- - Whatisit :
-
- Hello everybody, in the serie "Few games on Falcon, we make them
- ourselves" : DOOM. I hear you cry, others saying "once again ?". OK,
- but this one is not too bad for a fully textured 3D environment.
-
- - Last changes :
-
- . Primary collision test with walls
- . Small optimizations (but really small!)
- . Gamma correction for too dark monitors
-
- - Future enhancements :
-
- . Transparent textures
- . Sprites displaying
- . One executable
-
- - The WAD you can use:
-
- DOOM.WAD : Registered version of DOOM
- DOOM1.WAD : Shareware version of DOOM
- DOOM2.WAD : Commercial version, DOOM 2
-
- HERETIC.WAD : Registered version of Heretic
- HERETIC1.WAD : Shareware version of heretic
-
- - Command line, lower case please :
-
- "-file <fichier1.wad> <fichier2.wad> <...>"
- to use one or more external WADs (PWAD)
- Ex : -file trinity.wad bidule.wad
-
- "-wart <e> <m>" e=episode number m=level number
- Ex : -wart 2 1 to start E2M1
-
- "-warp <nn>" nn=level number (00-32)
- Ex : -warp 24 to start MAP24
-
- - The executables, using dsp :
-
- dm060_0 : 320x200 version (VGA and RVB)
- dm060_1 : 160x100 version (RVB only (double-line mode))
-
-
- ..............
- Sounds interesting??
- If you want it you can e-amil to me or collect it from ftp.cnam...
-
- Cheers,
-
- Sebbe Gustin
-
-